﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;

namespace ChessTrainer
{
    /// <summary>
    /// Interaction logic for GameWindow.xaml
    /// </summary>
    public partial class GameWindow : Window
    {
        public GameWindow()
        {
            InitializeComponent();
        }
        private void Exit_Click(object sender, RoutedEventArgs e)
        {
            this.Close();
        }
        private void Reset_Click(object sender, RoutedEventArgs e)
        {
            Game.Root_Click(null, null);
        }
        private void Backward_Click(object sender, RoutedEventArgs e)
        {
            Game.Backward_Click(null, null);
        }
        private void Forward_Click(object sender, RoutedEventArgs e)
        {
            Game.Forward_Click(null, null);
        }

    }
}
